Taking place 10 years after the Go-Onger fought the Gaiark, unprecedented peace has come to the Human World thanks to The Minister of Defense Noizumi's Isolation Barrier. But because of this, it severed the connections between the Go-Ongers and the Engines. Plus, due to the Sentai Activity Ban Law, the Go-Ongers are labelled as terrorists! Amidst that, a mysterious young boy named Souji appears to them with BeaRV's Engine Cast. Sosuke / Go-On Red and the rest save him as he was being pursued by the special police. For some reason, one standing in their way is Saki / Go-On Yellow, who parted ways with the Go-Ongers and has become part of the governments public relations office. The major incident will drag the world in and how will it involve the fate of the Go-Ongers?!
Tells the early history of how conflict began between the humans and machines. Part 1 of 2.
The Dekarangers must deal with a mysterious undercover agent from another planet while trying to save her world and Earth from one of the universe's toughest Alienizer gangs.
Jessica and Dave along with three other young couples are kidnapped in Griffith Park by unseen Abductors and must fight to escape certain death only to discover the world will never be the same.
Sonic's arch nemesis Dr. Robotnik has been banished from the Land of Darkness by an evil Metal Robotnik. The devious doctor tells Sonic that the Robot Generator has been sabotaged and will blow Planet Freedom to kingdom come. But it's not until the President's beautiful daughter Sara turns on the charm that Sonic springs into action.
A group of seemingly humanistic trucks takeover a truck stop and starts killing everything in sight. The remaining townsfolk must band together and come up with a way to murder the inanimate objects, a seemingly difficult task considering the abnormal circumstances.
In the early 19th century, Dr. Frankenstein discovers the secret of life – how to create a perfect man – powerful, intelligent and immune to disease. But something goes wrong in the laboratory and the doctor’s hideous creation disappears into the night. At first, Frankenstein hoped that the horrible monster would perish in the wilderness, but now he senses that it’s alive and sets out for him. Dr. Frankenstein tracks the creature to the Arctic, where the two must battle to decide who will become the master of the other’s life…or death.
A stolen seismic weapon is activated in Yemen. A hostage freed there tries in vain to warn against its global effect. It starts seismic activity at the Californian fault line where her daughter and ex are monitoring it. Can they stop it?
Five children save the life of a dog-like alien while at a self-run summer camp. He attempts to reward them by taking them to an alien colony on the Moon. Events take a turn for the worse when his report on that attack that injured him causes passage from the Moon to the Earth to be banned, and children are stranded in space. The children need to find a way back home before camp ends and their parents discover that they are missing. They also have to avoid the poachers that injured their alien friend, and now seem to be stalking them all.
The Yamato and her crew face the onslaught of the Comet Empire, a civilization from the Andromeda Galaxy who seek to conquer Earth, led by Prince Zordar. They have harnessed a comet and is using its terrible power to unleash destruction upon its rivals and inferiors... which are in fact everyone. The Space Battleship Yamato heads back into action. But this time, it shall not return, and much of the Yamato crew have signed on for their last voyage.
Universal Century 0079. The One Year War rages on, and Shiro Amada and his unit, the 08th MS team, continue their struggle against Zeon forces in the jungles of Southeast Asia. But recent events have put them under close scrutiny by Federation leaders. Alice Miller, an officer of the Federation Intelligence Division, has been dispatched to ascertain the truth behind a series of events leading to the capture of a new enemy mobile armor. As she begins her investigation, the lines between Federation and Zeon become blurred. Is there really a spy among the 08th MS team?
ZIM discovers his almighty leaders never had any intention of coming to Earth and he loses confidence in himself for the first time in his life, which is the big break his human nemesis, Dib has been waiting for.
In a desolate future ruled by a totalitarian city-state known as Jesus Town, a leather-clad motorcyclist cyborg awakens from imprisonment to wage war against a regime that preaches peace through control.
On a distant planet inhabited by mutants, two bounty hunters race to rescue three Earth female captives from the clutches of an evil warlord.
The mysterious Ultraman, Tregear, has suddenly appeared in Ayaka City. Tregear asks what one would do to make their dreams come true, prompting Katsumi to search for his own dream. As a monster appears for the first time in a year, Ultraman Blu and Ultraman Rosso are joined by Ultraman Geed to face off against this new threat. Walking towards their dream with the heart of the Minato family in hand, Ultraman Gruebe is born.
Tomoya leisurely sketches the Ultra Monsters in his sketchbook but an unknown forces suddenly radiated the book. Misuzu, Kenta and Chigusa discover several Spark Dolls, which were thought to be sent into outer space but somehow returned to Earth. Hikaru soon arrives, and soon the group are transported into a virtual room by Tomoya's Gunpad. The room itself has several Spark Dolls in its collection. Tomoya introduces them to the Livepad, a tablet which allows its user to use UltLive simulations by simply scanning the Spark Doll via the tip of its pointer pen. The group begins experimenting with the new technology.
In this animated sci-fi adventure set in the future, a brave band of adolescents work together to defeat an invasion of alien invaders and a fearsome dragon.
The year is 2509 and not only has Earth lost contact with the Ishimura and Isaac Clarke, but now also the USG O'Bannon, the first responder ship sent to rescue them. Four crew members of the O'Bannon have survived. But what happened to the rest of the crew? What were they doing? What secrets are they keeping? All to be revealed...in the Aftermath! --- Dead Space: Aftermath is a fast paced, horrifying thrill ride told through the perspective of the four survivors by several renowned international directors. Dead Space: Aftermath is an animated film that bridges the storyline between the video games Dead Space and Dead Space 2.
Five kids wake up in a world where everybody has disappeared.
When an alien force wages war on Earth, only the crew of the USS Iowa - the last American battleship, stands in their way.
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