During a writing slump, playwright J.M. Barrie meets a widow and her four children, all young boys—who soon become an important part of Barrie’s life and the inspiration that lead him to create his masterpiece. Peter Pan.
The sequel to Monster Hunt. Set in a world where monsters and humans co-exist, the franchise tells the story of Wuba, a baby monster born to be king. Wuba becomes the central figure in stopping an all-out monster civil war.
The world is on the brink of catastrophe in a chaotic age where evil demons roam. In order to keep evil at bay, a mysterious organisation from the pugilist world emerges. A new constable and a young girl with a mysterious past are also drawn into this group, and the group embarks on an incredible adventure.
Recently deceased, a white-sheeted ghost returns to his suburban home to console his bereft wife, only to find that in his spectral state he has become unstuck in time, forced to watch passively as the life he knew and the woman he loves slowly slip away.
Young history buff Kevin can scarcely believe it when six dwarfs emerge from his closet one night. Former employees of the Supreme Being, they've purloined a map charting all of the holes in the fabric of time and are using it to steal treasures from different historical eras. Taking Kevin with them, they variously drop in on Napoleon, Robin Hood and King Agamemnon before the Supreme Being catches up with them.
While incarcerated for murder, cartoonist Jack Deebs found escape by creating Cool World, a series featuring a voluptuous femme fatale named Holli Would. But the artist becomes a prisoner of his own fantasies when Holli transports Jack into Cool World with a scheme to seduce him and bring herself to life. Hard-boiled detective Frank Harris – the only other human in Cool World – cautions Jack with the law: Noids (humans) don't have sex with doodles (cartoons). However, flesh proves weaker than ink as Holli takes human form in Las Vegas, staring in a trans-universal chase that threatens the destruction of both worlds.
During the times of King Arthur, Kayley is a brave girl who dreams of following her late father as a Knight of the Round Table. The evil Ruber wants to invade Camelot and take the throne of King Arthur, and Kayley has to stop him.
Nick Daley is following in his father's footsteps as night watchman at the American Museum of Natural History, so he knows what happens when the sun goes down. But when the maniacal ruler Kahmunrah escapes, it is up to Nick to save the museum once and for all.
Peace and tranquility have set in Belogorie. The evil was defeated and Ivan is now enjoying his well-deserved fame. He is surrounded by his family, friends and small wonders from the modern world that help him lead a comfortable life. Luckily, he has his Magic Sword to cut a gap between the worlds to get some supplies quite regularly. But when an ancient evil rises and the existence of the magic world is put to danger, Ivan has to team up with his old friends and his new rivals. They will set out on a long journey beyond the known world to find a way to defeat the enemies and to return peace to Belogorie.
One day, Kurapika spots a child who looks very similar to his childhood friend, Pyro. However, when he catches up to him, the boy steals Kurapika's eyes with some kind of magical power. Gon, Leorio, and Killua promise to help find who took his eyes and get them back, but Killua is having his own problems when he is forced to face his past and whether he really is worthy to have Gon as a friend.
5th century western China: As constant civil wars scars the nation, to evade death, Ti, a young scout, jumps through a crevice in the Zu mountains where he becomes entangled in a great battle against the Blood Demon, a supernatural entity seeking to wreak havoc upon the world.
Ling Wu Chung decides to hide from the chaotic world. Before leaving, he visits his friends, a tribe of snake-wielding women warriors. However, he finds that the tribe have been attacked, and their leader Yam Ying Ying has been abducted.
World War I has left golfer Rannulph Junuh a poker-playing alcoholic, his perfect swing gone. Now, however, he needs to get it back to play in a tournament to save the financially ravaged golf course of a long-ago sweetheart. Help arrives in the form of mysterious caddy Bagger Vance.
A fugitive alchemist with mysterious abilities leads the Elric brothers to a distant valley of slums inhabited by the Milos, a proud people struggling against bureaucratic exploitation. Ed and Al quickly find themselves in the middle of a rising rebellion, as the exiled Milos lash out against their oppressors. At the heart of the conflict is Julia, a young alchemist befriended by Alphonse. She'll stop at nothing to restore the Milos to their former glory – even if that means harnessing the awful power of the mythical Philosopher's Stone.
An Icelandic couple live with their herd of sheep on a beautiful but remote farm. When they discover a mysterious newborn on their land, they decide to keep it and raise it as their own. This unexpected development and the prospects of a new family brings them much joy before ultimately destroying them.
A family loss leads a man on a life-altering journey in which he gains new perspectives on his family, friendships and relationships.
When Dr. Yuen attempts to rescue a girl about to be sacrificed by the Worm Tribe in the middle of a jungle in Thailand, he is damned with seven deadly "blood curses" and must return there to find a permanent cure.
When Doraemon and Nobita win a tiny planet through a lottery, they make use of a screw to bring several toys to life and create a toy town.
When ten-year-old Lewis is suddenly orphaned, he is sent to live with his Uncle Jonathan in a creaky (and creepy) old mansion with a mysterious ticking noise that emanates from the walls. Upon discovering that his uncle is a warlock, Lewis begins learning magic, but when he rebelliously resurrects an evil warlock he must find the secret of the house and save the world from destruction.
Rose, a rebellious half-vampire/half-human guardian-in-training and her best friend, Lissa -- a mortal, royal vampire Princess - have been on the run when they are captured and returned to St. Vladamirs Academy, the very place where they believe their lives may be in most jeopardy. Rose will sacrifice everything to protect Lissa from those who intend to exploit her from within the Academy walls and the Strigoi (immortal, evil vampires) who hunt her kind from outside its sanctuary.
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